Game Confidence: one build, one platform, one exploratory pass

What this pack covers

For indie and small studios that want a third-party look at one build before launch, without a full QA programme.

GameCloud runs a minimum set of checks on that single build so the studio can judge the first impression before launch.

GameCloud Unique Solution

Unique Value Proposition

  • Designed for indie games with minimum expected quality checks.
  • We use our own matured quality check framework to cover minimum necessary tests for the game.
  • One project total for a limited single pass, based on the chosen platform, gameplay size and genre.
  • Comprehensive and covers minimum required quality checks.
  • Standard and comprehensive Game Confidence Report.
  • Offers enough confidence to the game development studio/publisher about the launch of the game.
  • Quick quality check of one casual-game build on one platform: iOS, Android, PC or Web.

Packaged Benefits

  • End-user can grasp the game concept.
  • End-user can reach the end-game objectives in the targeted difficulty level.
  • Identification of critical, major issues that may affect the interest of end-user.
  • Ensuring that the game is engaging the end-user for adequate time.
  • Declaring the minimum required hardware configuration as well as recommended config.
  • Ensuring game robustness.

Content Of The Final Report

  • Functional Issues
  • Compatibility Issues
  • UX Report
  • Recommended issue fixes before launch
  • Short feedback
  • Further scope of testing
  • Checklist recommendation

What We Expect From Client ?

  • Game build that is in Alpha or Beta stage.
  • GDD / End-user manual to declare expected behaviour.
  • A single test build of a single platform that passed sanity test.
  • Cheats / Fully Unlocked Account if coverage required.
  • No iterations/regressions in this pack.

Get More Confidence before Launch of your Game.

Get the Key Factors analysed by Professionals before launching your Game

  • Playability of the game from the perspective of real gamer
  • Internal checklist execution
  • User Experience
  • Representative compatibility coverage on combination of devices and operating systems
  • Professional appreciation & recommendations to improve acceptability of the game

Minor Game - Core Pass up to 20 hours

Tell us the build window and the one platform. We will send a one-page project total.

Request a one-page project total

Minor Game - Core Pass up to 40 hours

Tell us the build window and the one platform. We will send a one-page project total.

Request a one-page project total

*Note :

The “Confidence Pack” is a packaged service that cannot be customised. We have a fixed approach under this ‘packaged’ offering. It is about playing the game from end-user perspective in an attempt to complete the gameplay objectives (start to finish) in a single exploratory round. Here we report every issue that occurred while reaching the final gameplay objectives.

The “Confidence Pack” does not involve QA iterations, regressions or multiple rounds with multiple tests created. But, our single sweep from an end-user perspective and our report of all the revealed issues and overall feedback points are enough to give you confidence about the release of your game.

In short, this pack will produce an end-user feedback as well as expert opinion for your game based on a single exploratory run.

Core Pass - It represents a list of quick checks designed by GameCloud, specifically to your gameplay objectives.

Need a defined release checklist and fix verification?

Game Confidence stays a single exploratory gameplay pass (no iterations or regressions in this pack). If you need an agreed release-focused matrix and one bounded fix-verification pass, see the Demo and Release Readiness Sprint.

Request a one-page project total

Tell us the build window and the one platform. We will send a one-page project total.